Process

 The Class 

IMG_1780.JPG

SAP is recognized as collaborative, regularly participatory and includes individuals as the medium and/or material of the practice. Essentially it can enforce various artforms which include diverse groups of people and communities in discourses, cooperation or social interplay.

Tom Noone, 2019

'CRITICAL FRIENDS' (Pilot)

Support Group for Artists & Academics

A peer support group for graduates from NCAD Masters programmes with socially-engaged, participatory and collaborative practices

Critical Friends is a network of professional practitioners with socially- engaged, participatory and collaborative practices who have graduated at a Masters level from NCAD, and are interested in developing their practice through peer-to-peer support, dialogue and collaboration.
Operating as a trans-disciplinary space, Critical Friends welcomes artists, designers, educators, activists, writers, theatre makers and those working in the wider cultural, social and community sectors. Through presentations, themed discussions, reading groups and collaborative ventures, Critical Friends intends to provide an ongoing critical support structure post MA.

Supported by - Dr. Fiona Whelan (Currently developing MA Social Imagination for 2020 and Coordinator Studio+ Communities of Place and Interest module for BA Fine Art since 2018; Previously Joint Programme Coordinator MA Socially Engaged Art and Further Education 2013-19). 

'CRITICAL FRIENDS' 

press to zoom

press to zoom
1/1
'Systems' 19
'Systems' 19

press to zoom
Systems - Chalkboard
Systems - Chalkboard

Process Board

press to zoom
'Systems' 19
'Systems' 19

Postcards + Thesis

press to zoom
'Systems' 19
'Systems' 19

press to zoom
1/11

'SYSTEMS' (ongoing) 

Participatory Interactive Art

 ‘A Dissenting Voice Amongst the Dissenting Voices’ 

Engaging the Disengaged: The Complimentary Convergence of Development Education and Social Art Practice 

The purpose of this programme is too theoretically, analytically and practically explore the link between the disciplines of ‘Development Education’ (DE) and ‘Social Art Practice’ (SAP). Appropriately, the study aimed to create a combined pedagogical learning environment that performs an aspect of social change through participation with young adults enrolled in education. Initially, the research fieldwork was attained by undertaking a reflective practice methodology with a group of disengaged and disadvantaged individuals from a YouthReach (YR) institute in Dublin City. Apt to the participant cohort mechanism, the researcher and the participants produced two modes of artistic practice: Bourriaud (1998) and Beuys (1973) art practices of relational aesthetics and the social sculpture will meet to expand the potential of art and transform social and human relations. Together they complement the new learning paradigm by attaching a feature of socio-economic struggles that directly impacts the life experience of an individual. The educational paradigm in question immerses the participating young adults into a learning experience that is formed from a series of themes that are identified in the literature, which are instrumental to the identities of DE and SAP.       

'View Infographic' 

Prompt

 The Youth Reach 

IMG_0582.JPG

Primary to the educators aspirations is to facilitate the response to educational and social transformation, and  embracing its existence innately by inspiring others to act on improving their social and lifestyle relations. In essence the goal is to shape a worldview in an equipoise of the self.

Tom Noone, 2019

Identify

 The Group 

48266908_1006201989584935_70963168811071

Consumer resistance can also express itself through the creative practices of everyday life and eventually consolidate in a way of living that is grounded, among other things, in the aesthetics of resistance and vehicles of new meanings.

Pablo Helguera, 2011

'ZERO-SUM GAME' (ongoing)

Participatory Interactive Art

To contribute in ending excessive societal overconsump- tion in Ireland To develop individualsʼ understanding of societal over- consumption in a participatory setting, in order to pro- vide confidence, support, and practical experience neces- sary to become an ethical consumer To create a pedagogy that highlights how overconsump- tion is harmful towards our natural resources, so the participating individuals can successfully become mobil- ised ethical consumers that take conscious action against destructive practices and policies (reduce, reuse and recycle). Aspire to inspire about the importance of preserving Irelands and worlds natural resources, via a Social Engaged Art Practice and transformative educational par- ticipatory movement, which encourages the individual to live a more planet-conscious life. To target the demographic of Irelands wealthiest in an attempt to coax their over-consuming life patterns via art intervention techniques 

 'View Infographic' 

Zero-Sum Game
Zero-Sum Game

Logo - Mountain/Land/Ocean

press to zoom
Zero-Sum Game
Zero-Sum Game

Engage With Overconsumers

press to zoom
Zero-Sum Game
Zero-Sum Game

The Society of Global Desires

press to zoom
Zero-Sum Game
Zero-Sum Game

Logo - Mountain/Land/Ocean

press to zoom
1/4
Play Your Part
Play Your Part

Education - Student Work - Front Page of Book

press to zoom
Play Your Part
Play Your Part

Problem Page

press to zoom
Play Your Part
Play Your Part

Manifesto Print

press to zoom
Play Your Part
Play Your Part

Education - Student Work - Front Page of Book

press to zoom
1/8

'PLAY YOUR PART' (ongoing)

Collaborative Practice

An illustrative and creative lesson plan which aims to teach people to be conscious about the biggest global challenges that humanity currently faces, and will face in the future. The ongoing classroom based project encourages creative thinking and critical engagement as the individual is tasked with illustrating their feelings and opinions on various issues, as well as providing creative solutions. In essence, what the student is setting out to achieve is to teach people about global issues in a creative, active and experiential setting.​ 'Play Your Part' will develop a growing sense of assurance in relation to the path the individual wishes to take in their life; as they find themselves ever so acutely aware of the multitude of challenges that face social development and cohesion and with that in mind is their purpose, if it is to be a true and virtuous one, must aim to bring a fresh positive change. With this somewhat profound sense of responsibility and belief in the vital role art expression and transformative education will play throughout the fourth industrial revolution and the shaping of our societal future, as it is his intention to promote the cultivation of ‘change' throughout the informal and non-formal education paradigm. 

Creation

 The Exhibit 

IMG_3022.jpg

Visualise a new iteration of this story; become active in your community, land, oceans, society, and culture, devote your time to change; design greater support and awareness; increase the mobilisation; and play your part in this pivotal age of the life narrative.

Did you know that all life has importance, society will not survive the next extinction, but life will certainly find a way?  

Tom Noone, 2018